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Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro

Beginning Unreal Engine 4 Blueprints Visual Scripting: Using C++: From Beginner to Pro

作者
Satheesh Pv
ISBN
978-1484263952
页数
175
格式
pdf
语言
英文

Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.  Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you’ll create material, meshes, and textures.  The last chapter brings all the concepts together by building a demo game. By the end of the book, you’ll be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Engine. What You Will Learn Discover Blueprints and how to apply them in Unreal Engine 4Get started with C++ programming in Unreal Engine 4Apply the concepts of physics and ray-castingWork with the Gameplay FrameworkWho This Book Is For  Beginners interested in learning Blueprints visual scripting and C++ for programming games in Unreal Engine 4 would find this book useful.

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