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Game Design Deep Dive Horror

Game Design Deep Dive Horror

作者
Joshua Bycer
出版社
CRC Press
ISBN
9780367721749
页数
144
格式
pdf
语言
英文

内容简介  · · · · · ·

The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience.

FEATURES

• Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint

• Includes real game examples to highlight the discussed topics and mechanics

• Explores the philosophy and aspects of horror that can be applied to any medium

• Serves as a perfect companion for someone building their first game or as part of a game design classroom

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