加入VIP
Ray Tracing Gems:High-Quality and Real-Time Rendering with

Ray Tracing Gems:High-Quality and Real-Time Rendering with

作者
Eric Haines / Tomas Akenine-Möller
出版社
NVIDIA
ISBN
9781484244265
页数
622
格式
pdf
语言
英文

内容简介  · · · · · ·

Ray tracing has fnally become a core component of real-time rendering. We

now have consumer GPUs and APIs that accelerate ray tracing, but we also need

algorithms with a focus on making it all run at 60 frames per second or more, while

providing high-quality images for each frame. These methods are what this book is

about

相关文件下载地址

该资源需登录后下载

去登录
温馨提示:本资源来源于互联网,仅供参考学习使用。若该资源侵犯了您的权益,请 联系我们 处理。

评分及评论

暂无评分

来评个分数吧

  • 5分
    0
  • 4分
    0
  • 3分
    0
  • 2分
    0
  • 1分
    0

评论留言